#include "trade_generic.ltx"

; Section values
; [1] amount to sell
; [2] amount in NPC inventory to consider selling
; [3] amount to buy
; [4] item cost multiplier (npc selling, money are added to NPC)
; [5] item cost multiplier (npc buying, money are taken from NPC)

[settings]
enable_npc_trade = true
enable_npc_upgrade = true
max_upgrades_per_visit = 5

[buy_sell_supplier]:artefacts_regular_h

;UTILIES
batteries_dead                           = 4,5,1,0.5,1

;WEAPONS MISC
wpn_addon_silencer                       = 0,1,0,0.5,1
pso	                         = 0,1,0,0.5,1		
acog                    = 0,1,0,0.5,1
wpn_addon_grenade_launcher               = 0,1,0,0.5,1
wpn_addon_grenade_launcher_m203          = 0,1,0,0.5,1


;GRENADES
grenade_f1                               = 2,3,0,0.5,1
grenade_rgd5                             = 2,3,0,0.5,1

;AMMO
ammo_12x70_buck                          = 2,3,1,0.5,1
ammo_12x76_zhekan                        = 2,3,1,0.5,1
ammo_9x18_fmj                            = 2,3,1,0.5,1
ammo_9x18_pmm                            = 2,3,1,0.5,1
ammo_9x19_fmj                            = 2,3,1,0.5,1
ammo_9x19_pbp                            = 2,3,1,0.5,1
ammo_11.43x23_fmj                        = 2,3,1,0.5,1
ammo_11.43x23_hydro                      = 2,3,1,0.5,1
ammo_5.45x39_fmj                         = 2,3,1,0.5,1
ammo_5.45x39_ap                          = 2,3,1,0.5,1
ammo_5.56x45_ss190                       = 2,3,1,0.5,1
ammo_5.56x45_ap                          = 2,3,1,0.5,1
ammo_9x39_pab9                           = 2,3,1,0.5,1
ammo_9x39_ap                             = 2,3,1,0.5,1
ammo_7.62x54_7h1                         = 2,3,1,0.5,1
ammo_gauss                               = 2,3,1,0.5,1
ammo_pkm_100                             = 2,3,1,0.5,1
ammo_og-7b                               = 2,3,0,0.5,1
ammo_vog-25                              = 2,3,0,0.5,1
ammo_m209                                = 2,3,0,0.5,1

[buy_sell_bartender]	

;MUTANT PART
mutant_part_krovosos_jaw                 = 3,3,0,0.5,1
mutant_part_boar_leg                     = 5,5,0,0.5,1
mutant_part_chimera_kogot                = 4,4,0,0.5,1
mutant_part_dog_tail                     = 5,5,0,0.5,1
mutant_part_flesh_eye                    = 5,5,0,0.5,1
mutant_part_psevdodog_tail               = 4,4,0,0.5,1
mutant_part_snork_leg                    = 4,4,0,0.5,1
mutant_part_snork_mask                   = 4,4,0,0.5,1
mutant_part_tushkano_head                = 4,4,0,0.5,1
mutant_part_pseudogigant_eye             = 1,1,0,0.5,1
mutant_part_pseudogigant_hand            = 2,2,0,0.5,1
mutant_part_chimera_claw                 = 3,3,0,0.5,1
mutant_part_cat_tail                     = 5,5,0,0.5,1
mutant_part_burer_hand                   = 2,2,0,0.5,1
mutant_part_controller_hand              = 2,2,0,0.5,1
mutant_part_controller_glass             = 2,2,0,0.5,1
mutant_part_fracture_hand                = 4,4,0,0.5,1
mutant_part_dog_liver                    = 5,5,0,0.5,1
mutant_part_dog_heart                    = 5,5,0,0.5,1
mutant_part_cat_thyroid	                 = 5,5,0,0.5,1
mutant_part_cat_claw	                 = 5,5,0,0.5,1
mutant_part_tusk_boar	                 = 4,4,0,0.5,1
mutant_part_heart_bloodsucker	         = 3,3,0,0.5,1
mutant_part_fang_psevdodog               = 4,4,0,0.5,1
mutant_part_brain_burer                  = 2,2,0,0.5,1
mutant_part_heart_chimera                = 2,2,0,0.5,1


[buy_sell_medic]
bandage                                  = 3,4,1,0.5,1
medkit                                   = 2,3,1,0.5,1
medkit_scientic                          = 2,3,1,0.5,1
medkit_army                              = 2,3,1,0.5,1
antirad                                  = 2,3,1,0.5,1
drug_booster                             = 2,3,1,0.5,1
drug_coagulant                           = 2,3,1,0.5,1
drug_psy_blockade                        = 2,3,1,0.5,1
drug_antidot                             = 2,3,1,0.5,1
drug_radioprotector                      = 2,3,1,0.5,1
drug_anabiotic                           = 2,3,1,0.5,1



[buy_sell_mechanic]
universal_repair_kit					= 1,1,0,0.5,1
universal_maintenance_kit				= 1,1,0,0.5,1

[buy_sell]:buy_sell_supplier, buy_sell_bartender, buy_sell_medic;, buy_sell_mechanic
